![]() ![]() Yomi is a card game that simulates a fighting game. PREDICTING FIGHTING WITH ATTACK, SPECIAL MOVES, COMBO, DODGE, BLOCK AND THROW TZAAR is the most recent game in project GIPF, replacing TAMSK which was felt to not quite fit in with the others due to its use of sand timers. On the other hand, if you capture too often, you may end up with pieces that are not strong enough at the end of the game. The tricky question the players will have to ask themselves on each of their turns is: “Shall I make myself stronger or my opponent weaker?” Meaning: Will you capture an opponent’s piece and make him weaker, or will you jump on top of one of your own pieces and make yourself stronger? If you choose to jump on top of your own pieces too often, you will probably leave your opponent with too many pieces on the board. The aim is either to make the opponent run out of one of the three types of pieces or to put him in a position in which he cannot capture anymore. The 3 types of pieces form a trinity: They cannot exist without each other. ![]() ![]() Both players have 30 pieces, divided in three types: 6 Tzaars, 9 Tzarras and 15 Totts. Pieces are trapped if they are between pieces of the other side along a horizontal, vertical or diagonal row without a vacant square in between. If, after the move, there are pieces trapped in between two opposing pieces, they are captured and removed from the board. If the fighter ends its turn on an opposing city, the city is conquered it now belongs to the player that conquered it. If the fighter ends its turn in one of his own cities, he is promoted to a hero, and may move up to three squares on future turns. In the middle rows of the board, there are eight cities - each player owns four of these.Įach turn, a player may move one of their fighters up to two squares in any direction, changing direction between the moves if so desired. Each player starts with a row of eight fighters on their side of the board. Still at school at age 14 in late 2011, he is enrolled as a science student at the University of Düsseldorf. Will Sparta seize power, or will the Achaeans maintain their stance?ĭesigner Yannick Holtkamp developed this strategic game at the age of 12. In the strategic game Sparta, set in 228 B.C., you will relive the fascinating experience of skillful Spartan and Achaean warriors. ![]()
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